
#Sketch to figma update
You can share and update collections of components across projects. Similar to Resizing in Sketch, but more intuitive. Similar to Symbols in Sketch, but more flexible and easier to design with. This works just like InVision Liveshare (RIP Liveshare). If you click on someone’s avatar, you get to see what they’re seeing on their screen and follow their cursor around. Similar to Freehand, we all see each other’s cursors on the screen and can draw things and make comments. Multiple people can collaborate in real time. You can roll back to or fork from a previous state. Figma includes version history for all collaborators. It’s like Zeplin, but again, you don’t have to sync your artboards whenever you update your designs. Devs can get dimensions, styles, and download icons and images from the project URL. You can tag people in comments, mark comments as resolved, and even integrate with Slack. Anyone with the link can add comments anywhere on the design, similar to how commenting works in InVision. Figma has a clickable prototyping feature that’s similar to Craft + InVision.
#Sketch to figma plus
Figma has all the features and capabilities of Sketch + Abstract + InVision + Craft + Liveshare + Freehand + Zeplin + Dropbox all in one, plus a bunch more. Well, I’m here to tell you that we’d lose nothing significant by using Figma we’d only gain. This has been my experience as well, even when working with a large file.īut what about the Sketch ecosystem? Sketch has so many plugins that we rely on for our workflow People experience Figma being more performant than Sketch.

There’s no need to save and organize your files.
#Sketch to figma software
There’s no software to download, install, and continually update.It works in web browsers, and there are also native apps that let you work offline. It’s like Craft Freehand but with all the features of Sketch (and more). First let’s get the basics out of the way Figma is a web-based design tool with real-time collaboration This post is adapted from conversations I’ve had at work, and it’s sort of a pitch for product teams, especially distributed ones, that talks about why Figma is better in many ways that matter. I liked it so much that I’ve been campaigning for my team to switch from Sketch. I used Figma for a month and I was blown away by its features and how well it works. Thanks Marco for letting us cross post it 🤗! Marco Pacifico explained our tool’s benefits better than we could have, so we wanted his article (which originally appeared on Prototypr.io) to be a resource for our users. Figma editor’s note: We don’t usually put Figma reviews on our blog, but here we made an exception.
